﻿#region Copyright (c) 2003 - 2008, Andreas Mueller
/////////////////////////////////////////////////////////////////////////////////////////
// 
// Copyright (c) 2003 - 2008, Andreas Mueller.
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// which accompanies this distribution, and is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// Contributors:
//    Andreas Mueller - initial API and implementation
//
// 
// This software is derived from software bearing the following
// restrictions:
// 
// Copyright (c) 1994
// Hewlett-Packard Company
// 
// Permission to use, copy, modify, distribute and sell this software
// and its documentation for any purpose is hereby granted without fee,
// provided that the above copyright notice appear in all copies and
// that both that copyright notice and this permission notice appear
// in supporting documentation.  Hewlett-Packard Company makes no
// representations about the suitability of this software for any
// purpose.  It is provided "as is" without express or implied warranty.
// 
// 
// Copyright (c) 1996,1997
// Silicon Graphics Computer Systems, Inc.
// 
// Permission to use, copy, modify, distribute and sell this software
// and its documentation for any purpose is hereby granted without fee,
// provided that the above copyright notice appear in all copies and
// that both that copyright notice and this permission notice appear
// in supporting documentation.  Silicon Graphics makes no
// representations about the suitability of this software for any
// purpose.  It is provided "as is" without express or implied warranty.
// 
// 
// (C) Copyright Nicolai M. Josuttis 1999.
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
// 
/////////////////////////////////////////////////////////////////////////////////////////
#endregion


using NUnit.Framework;
using NStl.SyntaxHelper;

namespace NStl.NUnit.SyntaxHelperFixture.ComparisonFixture
{
    [TestFixture]
    public class ComparisonFixture
    {
        [Test]
        public void EqualTo()
        {
            IBinaryPredicate<int, int> equal = Compare.EqualTo<int>();
            Assert.IsTrue(equal.Execute(1, 1));
            Assert.IsFalse(equal.Execute(3, 1));
            Assert.IsFalse(equal.Execute(3, 4));
        }

        [Test]
        public void Greater()
        {
            IBinaryPredicate<int, int> greater = Compare.Greater<int>();
            Assert.IsFalse(greater.Execute(1, 1));
            Assert.IsTrue(greater.Execute(3, 1));
            Assert.IsFalse(greater.Execute(3, 4));
        }

        [Test]
        public void GreaterEqual()
        {
            IBinaryPredicate<int, int> greaterEqual = Compare.GreaterEqual<int>();
            Assert.IsTrue(greaterEqual.Execute(1, 1));
            Assert.IsTrue(greaterEqual.Execute(3, 1));
            Assert.IsFalse(greaterEqual.Execute(3, 4));
        }
        [Test]
        public void Less()
        {
            IBinaryPredicate<int, int> less = Compare.Less<int>();
            Assert.IsFalse(less.Execute(1, 1));
            Assert.IsFalse(less.Execute(3, 1));
            Assert.IsTrue(less.Execute(3, 4));
        }


        [Test]
        public void LessEqual()
        {
            IBinaryPredicate<int, int> lessEqual = Compare.LessEqual<int>();
            Assert.IsTrue(lessEqual.Execute(1, 1));
            Assert.IsFalse(lessEqual.Execute(3, 1));
            Assert.IsTrue(lessEqual.Execute(3, 4));
        }

        [Test]
        public void NotEqualTo()
        {
            IBinaryPredicate<int, int> predicate1 = Compare.NotEqualTo<int>();
            Assert.IsFalse(predicate1.Execute(1, 1));
            Assert.IsTrue(predicate1.Execute(3, 1));
            Assert.IsTrue(predicate1.Execute(3, 4));
        }

    }
}
